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AI Insights · Timothy · October 2022

Top Down Games Performance on iOS in Czech Republic - Q3 2022

In Q3 2022, top down games on iOS in the Czech Republic saw varied performance, with notable trends in downloads, revenue, and active users. Data provided by Sensor Tower.

Top Down Games Performance on iOS in Czech Republic - Q3 2022

During the third quarter of 2022, the top down games category on iOS in the Czech Republic showcased diverse performance metrics. Here’s a closer look at the top five games in this category, based on data from Sensor Tower.

Survivor!.io experienced significant growth in several key metrics. Weekly revenue steadily increased from $715 in early August to approximately $2.8K by mid-September. Downloads also trended upward, peaking at nearly 3.9K in the final week of September. The game saw a consistent rise in active users, starting at 1.7K and reaching over 10K by the end of the quarter.

Crowd Evolution! from Rollic Games had a varied performance. Weekly revenue fluctuated, peaking at $112 in the first week of August before stabilizing around $58 by the end of the quarter. Downloads saw a significant spike in early August at 5.4K but gradually declined to around 966 by the end of September. Active users followed a similar trend, peaking at 9.7K in early August and tapering off to around 5K by the end of the period.

Brain Test: Tricky Puzzles maintained relatively stable metrics throughout Q3. Weekly revenue hovered around the $60-$70 range, with a slight dip to $45 in early September. Downloads fluctuated between 825 and 2.1K, while active users showed a gradual decline from 7.4K in early July to 5.3K by the end of September.

Conflict of Nations: WW3 saw a notable increase in both revenue and downloads towards the end of August. Weekly revenue surged to $2.3K in early September, while downloads peaked at 4.7K in late August. Active users also increased significantly, from around 500 in July to over 4.2K by the end of September.

Finally, Brawl Stars from Supercell demonstrated strong and consistent performance. Revenue peaked at $9.9K in early July before stabilizing around $3.3K by the end of September. Downloads remained steady, averaging around 1.2K to 1.5K per week. The game maintained a high number of active users, fluctuating between 27K and 33K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022